Recorded course
- You watch someone else's character get built.
- Zero feedback on your own work.
- When you get stuck, you're on your own.
Direct one-on-one guidance from a Senior 3D Character Artist working inside real studios, until your character is finished. Your work, on screen, every single week.
Limited time: 20% off with coupon MENTORSHIP20
Vini explains how the mentorship works, in his own words.
Up to two live sessions a week on Google Meet, just you and Vini, booked in your time zone.
Direct access in a private channel to post progress and get unstuck.
Each stage comes with lessons on the platform, yours for life, so session time goes to your work.
From the first blockout to a portfolio-ready final render.
sculpting
modeling
Substance Painter texturing
grooming & render, optional
A complete character pipeline: sculpture in ZBrush and Blender, texturing in Substance Painter, grooming and rendering in Houdini. The plan runs in ten stages and the pace adapts to you: there is no fixed end date, and your sessions keep going until the character is finished.
Blockout
Retopology
UVs & Baking
Texturing
Final Render
Primary Forms & Blocking
Head & Facial Features
Hands & Anatomical Detailing
Hair Block-out
Clothing & Accessories
Posing & Composition
Texturing & PBR Workflow
Intro to Houdini Grooming
Advanced Grooming & LookDev
Final Rendering & Portfolio
Bonus Video: Head Sculpt
A complete head sculpt, start to finish.
Intro to ZBrush: Mushroom
The full 13-lesson course, $19 value.
Intro to Blender + Grease Pencil
Blender fundamentals plus Grease Pencil.
Every one of these went through the pipeline you just read: sculpt, texture, groom, render. The next character to come out of it is yours.
Hi, I'm Vini Cavalcanti. I'm a Senior 3D Character Artist with 10+ years of experience in games and entertainment, focused on visual development and stylized characters. I'm also an MA Cand. and a Game Art Specialist (PG Dip). I'm currently on the team at E-Line Media working on Endstar, and I've contributed to The Wingfeather Saga (Angel Studios) and games like Wonderbox and Dice Dreams at PUGA Studios. The feedback you get in every session is the same kind of review that happens inside a studio.
Your result: one complete stylized character, blockout to final render, reviewed at every stage by a Senior Artist.
* Based on public US market data (Glassdoor, LinkedIn Salary). Salaries vary widely by country, studio and portfolio. This program teaches the craft; no income is guaranteed.
Starting from zero in ZBrush? The mentorship already includes the full Intro to ZBrush: Mushroom course ($19 value): 13 lessons to cover the basics before your one-on-one sessions begin.
Your access never expires and there is no renewal to worry about.
Up to two live one-on-ones every week, for as long as your character takes.
Every course or extra content added to the mentorship is already yours.
No extra fees. Not for bonus content, not for extra sessions.
Because every session is one-on-one, each season has a hard cap on students. When the spots are taken, enrollment closes until the next season.
You can learn the tools on YouTube, and you should. What free content can't do is look at your character and tell you why the silhouette reads wrong, where the anatomy breaks, or what a studio reviewer would flag first. That feedback loop is the entire product here.
No one can honestly promise you a job, and you should be suspicious of anyone who does. What this program gives you is the strongest asset for applications: a complete, portfolio-ready character reviewed at every stage by a Senior Artist who works inside studios.
Sessions run on Google Meet. You can book up to two sessions a week through a scheduling link, picking the times that work best in your time zone. Mentees in Europe and North America are fully supported.
The full program is $600, paid once or split into 3 payments. Checkout is processed securely and international cards are accepted. For comparison: a single mentored course at the big online schools runs $600–$1,200, with one instructor shared across a full class.
Spots are limited because every session is one-on-one. If you're ready to stop guessing and start finishing, this is the seat next to a Senior Artist.
Questions about a course, the mentorship or a project? Send a message and Vini will get back to you.