Limited Spots One-on-One Mentorship Season 2 · 10 Weeks

Finish a portfolio-ready character with a Senior Artist reviewing every step.

Ten weeks of direct, one-on-one guidance from a Senior 3D Character Artist working inside real studios. Your work, on screen, every single week.

Sign up now!
Investment $600 or 3 payments

Limited time: 20% off with coupon MENTORSHIP20

E-Line Media · Endstar Angel Studios · The Wingfeather Saga PUGA Studios · Wonderbox, Dice Dreams
Stylized 3D character render by Vini Cavalcanti
Watch first

Tutorials taught you the tools.
Nobody is looking at your work.

Vini explains how the mentorship works, in his own words.

This is not a course

It's a mentorship. The difference is who's looking at your work.

Recorded course

  • You watch someone else's character get built.
  • Zero feedback on your own work.
  • When you get stuck, you're on your own.

Cohort / bootcamp

  • One instructor split across 15–30 students.
  • Minutes of attention on your piece, if any.
  • The pace is the group's, not yours.
This program

One-on-one mentorship

  • Every session is about your character, your file, your decisions.
  • A Senior Artist correcting your course every week.
  • Structured 10-week path with a finished piece at the end.
How it works

A simple weekly rhythm, built around you.

Every week

Live 1-on-1 session

A weekly live session on Google Meet, just you and Vini, booked in your time zone.

Between sessions

Private Discord

Direct access in a private channel to post progress and get unstuck.

On your schedule

Structured lessons

Each week's topic comes with lessons on the platform, so session time goes to your work.

After 10 weeks

One complete character

From the first blockout to a portfolio-ready final render.

Industry tools

The software you'll master.

sculpting
modeling
Substance Painter texturing
grooming & render, optional
Mentorship schedule

The 10-week journey

A complete character pipeline: sculpture in ZBrush and Blender, texturing in Substance Painter, grooming and rendering in Houdini.

Gray blockout of a 3D character Blockout
Character face with retopology wireframe Retopology
Unwrapped UV layout of a character UVs & Baking
Textured 3D character bust Texturing
Final rendered 3D character Final Render

Module 1: Sculpture & Character Foundation (ZBrush & Blender)

Week 1

Primary Forms & Blocking

Week 2

Head & Facial Features

Week 3

Hands & Anatomical Detailing

Week 4

Hair Block-out

Week 5

Clothing & Accessories

Week 6

Posing & Composition

Module 2: Advanced Grooming & LookDev (Houdini & Substance)

Week 7

Texturing & PBR Workflow

Week 8

Intro to Houdini Grooming

Week 9

Advanced Grooming & LookDev

Module 3: Final Presentation (Houdini)

Week 10

Final Rendering & Portfolio

Vini Cavalcanti, Senior 3D Character Artist
Your mentor

Feedback from someone who's inside the industry, not just talking about it.

Hi, I'm Vini Cavalcanti. I'm a Senior 3D Character Artist with 10+ years of experience in games and entertainment, focused on visual development and stylized characters. I'm also an MA Cand. and a Game Art Specialist (PG Dip). I'm currently on the team at E-Line Media working on Endstar, and I've contributed to The Wingfeather Saga (Angel Studios) and games like Wonderbox and Dice Dreams at PUGA Studios. The feedback you get every week is the same kind of review that happens inside a studio.

Senior Artist MA Cand. · Game Art Specialist (PG Dip) 10+ years exp Industry active EN sessions · PT-BR friendly
Honest fit check

Who this is for. And who it isn't.

This is for you if

  • You want a complete, portfolio-ready stylized character with professional review at every stage.
  • You're tired of guessing whether your work is good enough.
  • You can commit a few hours per week for 10 weeks, with ZBrush and Blender installed (Houdini optional). No prior experience level required.

Your result: one complete stylized character, blockout to final render, reviewed every week by a Senior Artist.

This is not for you if

  • You're looking for a job guarantee. No serious mentorship can promise that.
  • You want a self-paced video library to binge. This is live, scheduled work.
  • You won't have time to work on your character between sessions.
Career prospects

A craft the industry pays well for.

Avg. salary
$90k
per year, US market
Freelance
$35–60
per hour
Demand
Growing
games & animation
Salary by level
Junior $50k–70k
Mid-level $70k–95k
Senior $100k–140k
Lead $120k–170k

* Based on public US market data (Glassdoor, LinkedIn Salary). Salaries vary widely by country, studio and portfolio. This program teaches the craft; no income is guaranteed.

Intro to ZBrush: Mushroom course art
Also included

Intro to ZBrush: Mushroom comes with it

Starting from zero in ZBrush? The mentorship already includes the full Intro to ZBrush: Mushroom course ($19 value): 13 lessons to cover the basics before your one-on-one sessions begin.

Limited Spots One-on-One Mentorship

Vini Cavalcanti Mentorship Program · Season 2

  • 10 weeks of one-on-one mentorship
  • Weekly live feedback session, booked in your time zone
  • Private mentorship channel on Discord
  • Structured weekly lessons on the learning platform
  • One complete character: blockout to final render
  • Portfolio-focused review in the final week
Limited time

Get 20% off with coupon MENTORSHIP20 at checkout.

$600 one payment, or split in 3

Because every session is one-on-one, each season has a hard cap on students. When the spots are taken, enrollment closes until the next season.

FAQ

Frequently asked questions

Can't I just learn this for free on YouTube?

You can learn the tools on YouTube, and you should. What free content can't do is look at your character and tell you why the silhouette reads wrong, where the anatomy breaks, or what a studio reviewer would flag first. That feedback loop is the entire product here.

Will this get me a job in the industry?

No one can honestly promise you a job, and you should be suspicious of anyone who does. What this program gives you is the strongest asset for applications: a complete, portfolio-ready character reviewed at every stage by a Senior Artist who works inside studios.

How do the sessions and time zones work?

Sessions run on Google Meet. Each week you book your slot through a scheduling link, picking the time that works best in your time zone. Mentees in Europe and North America are fully supported.

How much does it cost and how do I pay?

The full 10-week program is $600, paid once or split into 3 payments. Checkout is processed securely and international cards are accepted. For comparison: a single mentored course at the big online schools runs $600–$1,200, with one instructor shared across a full class.

Stylized 3D character with a stack of books, created by Vini Cavalcanti

Ten weeks from now, you have a finished character. Or another folder of WIPs.

Spots are limited because every session is one-on-one. If you're ready to stop guessing and start finishing, this is the seat next to a Senior Artist.

Contact

Let's talk

Questions about a course, the mentorship or a project? Send a message and Vini will get back to you.

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